Maya Animation Toolkit

MEAT PRO

Advanced animation tools inside Autodesk Maya. Drive your production with snapping rotation trackers, customizable PySide rig selectors, pose mirrors, and viewport ghosting built for character animators.

MEAT RIG PICKER // Maya PySide Selector ● Bidirectional selection active (Maya viewport)
NAMESPACES
Maya Context:
NURBS / Control Selection
Maya Control Palettes
FK_shoulder_L
FK
IK_hand_R
IK
spine_M
Spine
MAYA RIG PICKER SYNC
Select a control to mirror selection in the Maya viewport.

Built for Maya Animation

Motion Trail Rotation Tracker

Visualize arc motion with snapping rotation trackers that stay locked to your control orientation while you polish spacing in the viewport.

Maya PySide Rig Picker

Customizable 2D control maps with namespace switching, mirror selection, and bidirectional sync between picker nodes and Maya controls.

Ghosting Onion Skinning

Onion-skin previous and upcoming poses directly in the Maya viewport so you can judge timing, overlap, and silhouette without leaving your shot.

Pose Mirror & Flipping

Mirror poses and animation across character symmetry with rules tuned for Maya naming conventions and production rig hierarchies.

Snapping Rotation Trackers

Drop rotation trackers that follow control pivots and snap to arc extremes — ideal for cleaning up body mechanics and follow-through.

Pipeline Integration

Designed to sit inside studio Maya pipelines with shelf-friendly tools, shared preferences, and support for multi-version Maya deployments.

Coming soon

Licensing & Checkout

MEAT licenses are not available for purchase yet. Explore the interactive rig picker above, and check back here when Freelance and Studio tiers go live.