Advanced animation tools inside Autodesk Maya. Drive your production with snapping rotation trackers, customizable PySide rig selectors, pose mirrors, and viewport ghosting built for character animators.
Visualize arc motion with snapping rotation trackers that stay locked to your control orientation while you polish spacing in the viewport.
Customizable 2D control maps with namespace switching, mirror selection, and bidirectional sync between picker nodes and Maya controls.
Onion-skin previous and upcoming poses directly in the Maya viewport so you can judge timing, overlap, and silhouette without leaving your shot.
Mirror poses and animation across character symmetry with rules tuned for Maya naming conventions and production rig hierarchies.
Drop rotation trackers that follow control pivots and snap to arc extremes — ideal for cleaning up body mechanics and follow-through.
Designed to sit inside studio Maya pipelines with shelf-friendly tools, shared preferences, and support for multi-version Maya deployments.
MEAT licenses are not available for purchase yet. Explore the interactive rig picker above, and check back here when Freelance and Studio tiers go live.